蜃龙 / 叶伟
资产与生成提示词
2026-11-11更新。图片下展示生成时原文、处理参数和采用状态。
当前单图与处理件

生成提示词与处理记录
本图通过裁切或图像处理得到。
原像素裁切,源图坐标 [0, 0, 461, 941]。只加纯白画布至706×941,人物区域逐像素相同。无缩放、锐化或镜像。

生成提示词与处理记录
本图通过裁切或图像处理得到。
原像素裁切,源图坐标 [469, 0, 321, 941]。只加纯白画布至706×941,人物区域逐像素相同。无缩放、锐化或镜像。

生成提示词与处理记录
本图通过裁切或图像处理得到。
原像素裁切,源图坐标 [790, 0, 235, 941]。只加纯白画布至706×941,人物区域逐像素相同。无缩放、锐化或镜像。

生成提示词与处理记录
本图通过裁切或图像处理得到。
原像素裁切,源图坐标 [1025, 0, 299, 941]。只加纯白画布至706×941,人物区域逐像素相同。无缩放、锐化或镜像。

生成提示词与处理记录
本图通过裁切或图像处理得到。
原像素裁切,源图坐标 [469, 0, 321, 941]。只加纯白画布至706×941,人物区域逐像素相同。无缩放、锐化或镜像。
直接来源 01_灰尘破袖_导演确认_v01.png
源图生成时的提示词
EDIT this exact original character sheet. Identity preservation is the highest priority. Keep the original image composition and every face, head, hair strand, skin detail, facial proportion, expression, pose and body proportion unchanged. Especially the large portrait on the left and four small portraits on the right must remain the original person, with no beautification, smoothing, redrawing or style change. Do not change any angle or add panels. Make a small COSTUME ONLY continuity edit: add light dry grey dust to the coat hem, shoulders and trouser knees in the existing three full-body views. Add one clearly visible SMALL ragged abrasion, about 2 cm, at the outer edge of his anatomical LEFT coat cuff, with several loose threads and no exposed skin injury. Front view: the damaged cuff is on the viewer's RIGHT; back view: on the viewer's LEFT; the right cuff remains intact. Keep cuff straps, buttons and all other costume structures unchanged. Make the small tear readable without enlarging it into a major rip. No blood or skin wounds. Keep all original portraits and detail panels in place; any original cuff detail should show the same left-cuff abrasion if that cuff is shown. No text or extra objects. This is the SAME IMAGE with only a restrained garment surface edit; retain the source's exact face and art style.
生成提示词与处理记录
本图通过裁切或图像处理得到。
原像素裁切,源图坐标 [790, 0, 235, 941]。只加纯白画布至706×941,人物区域逐像素相同。无缩放、锐化或镜像。
直接来源 01_灰尘破袖_导演确认_v01.png
源图生成时的提示词
EDIT this exact original character sheet. Identity preservation is the highest priority. Keep the original image composition and every face, head, hair strand, skin detail, facial proportion, expression, pose and body proportion unchanged. Especially the large portrait on the left and four small portraits on the right must remain the original person, with no beautification, smoothing, redrawing or style change. Do not change any angle or add panels. Make a small COSTUME ONLY continuity edit: add light dry grey dust to the coat hem, shoulders and trouser knees in the existing three full-body views. Add one clearly visible SMALL ragged abrasion, about 2 cm, at the outer edge of his anatomical LEFT coat cuff, with several loose threads and no exposed skin injury. Front view: the damaged cuff is on the viewer's RIGHT; back view: on the viewer's LEFT; the right cuff remains intact. Keep cuff straps, buttons and all other costume structures unchanged. Make the small tear readable without enlarging it into a major rip. No blood or skin wounds. Keep all original portraits and detail panels in place; any original cuff detail should show the same left-cuff abrasion if that cuff is shown. No text or extra objects. This is the SAME IMAGE with only a restrained garment surface edit; retain the source's exact face and art style.
生成提示词与处理记录
本图通过裁切或图像处理得到。
原像素裁切,源图坐标 [1025, 0, 299, 941]。只加纯白画布至706×941,人物区域逐像素相同。无缩放、锐化或镜像。
直接来源 01_灰尘破袖_导演确认_v01.png
源图生成时的提示词
EDIT this exact original character sheet. Identity preservation is the highest priority. Keep the original image composition and every face, head, hair strand, skin detail, facial proportion, expression, pose and body proportion unchanged. Especially the large portrait on the left and four small portraits on the right must remain the original person, with no beautification, smoothing, redrawing or style change. Do not change any angle or add panels. Make a small COSTUME ONLY continuity edit: add light dry grey dust to the coat hem, shoulders and trouser knees in the existing three full-body views. Add one clearly visible SMALL ragged abrasion, about 2 cm, at the outer edge of his anatomical LEFT coat cuff, with several loose threads and no exposed skin injury. Front view: the damaged cuff is on the viewer's RIGHT; back view: on the viewer's LEFT; the right cuff remains intact. Keep cuff straps, buttons and all other costume structures unchanged. Make the small tear readable without enlarging it into a major rip. No blood or skin wounds. Keep all original portraits and detail panels in place; any original cuff detail should show the same left-cuff abrasion if that cuff is shown. No text or extra objects. This is the SAME IMAGE with only a restrained garment surface edit; retain the source's exact face and art style.
生成提示词与处理记录
本图通过裁切或图像处理得到。
裁切坐标 [0, 175, 706, 766]。从706×941去掉顶部175行,输出706×766。仅裁掉源图顶部175行;无重绘、缩放、锐化、镜像。上缘截到围巾及肩部最上缘。

生成提示词与处理记录
本图通过裁切或图像处理得到。
裁切坐标 [0, 175, 706, 766]。从706×941去掉顶部175行,输出706×766。仅裁掉源图顶部175行;无重绘、缩放、锐化、镜像。上缘截到围巾及肩部最上缘。
直接来源 YW_D_FRONT_灰尘破袖_正面全身_原像素.png
源图生成时的提示词
EDIT this exact original character sheet. Identity preservation is the highest priority. Keep the original image composition and every face, head, hair strand, skin detail, facial proportion, expression, pose and body proportion unchanged. Especially the large portrait on the left and four small portraits on the right must remain the original person, with no beautification, smoothing, redrawing or style change. Do not change any angle or add panels. Make a small COSTUME ONLY continuity edit: add light dry grey dust to the coat hem, shoulders and trouser knees in the existing three full-body views. Add one clearly visible SMALL ragged abrasion, about 2 cm, at the outer edge of his anatomical LEFT coat cuff, with several loose threads and no exposed skin injury. Front view: the damaged cuff is on the viewer's RIGHT; back view: on the viewer's LEFT; the right cuff remains intact. Keep cuff straps, buttons and all other costume structures unchanged. Make the small tear readable without enlarging it into a major rip. No blood or skin wounds. Keep all original portraits and detail panels in place; any original cuff detail should show the same left-cuff abrasion if that cuff is shown. No text or extra objects. This is the SAME IMAGE with only a restrained garment surface edit; retain the source's exact face and art style.
生成提示词与处理记录
本图通过裁切或图像处理得到。
Lanczos 2x + 3x3 unsharp luma amount 0.20, chroma amount 0
ffmpeg -hide_banner -loglevel error -n -i /Volumes/SSD 512G/个人AI影视工作室/02_项目/蜃龙/02_角色/叶伟/三模型资产_20261110/YW_C_FRONT_完整袖口_正面全身_原像素.png -vf scale=1412:1882:flags=lanczos,unsharp=3:3:0.20:3:3:0 -frames:v 1 -pix_fmt rgb24 /Volumes/SSD 512G/个人AI影视工作室/02_项目/蜃龙/02_角色/叶伟/三模型资产_20261110/清晰度增强_逐张待审/01_完整袖口正面全身_2倍放大轻锐化_待审_v01.png
采用来源与静态确认

生成时的提示词
EDIT this exact original character sheet. Identity preservation is the highest priority. Keep the original image composition and every face, head, hair strand, skin detail, facial proportion, expression, pose and body proportion unchanged. Especially the large portrait on the left and four small portraits on the right must remain the original person, with no beautification, smoothing, redrawing or style change. Do not change any angle or add panels. Make a small COSTUME ONLY continuity edit: add light dry grey dust to the coat hem, shoulders and trouser knees in the existing three full-body views. Add one clearly visible SMALL ragged abrasion, about 2 cm, at the outer edge of his anatomical LEFT coat cuff, with several loose threads and no exposed skin injury. Front view: the damaged cuff is on the viewer's RIGHT; back view: on the viewer's LEFT; the right cuff remains intact. Keep cuff straps, buttons and all other costume structures unchanged. Make the small tear readable without enlarging it into a major rip. No blood or skin wounds. Keep all original portraits and detail panels in place; any original cuff detail should show the same left-cuff abrasion if that cuff is shown. No text or extra objects. This is the SAME IMAGE with only a restrained garment surface edit; retain the source's exact face and art style.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成提示词与处理记录
原始生成提示词缺失。
既有采用图归档。当前项目资料未找到可核对的原始生成提示词。

生成提示词与处理记录
原始生成提示词缺失。
既有采用图归档。当前项目资料未找到可核对的原始生成提示词。
生成过程与历史试样

生成时的提示词
Use case: identity-preserve, precise-object-edit. Edit the supplied ORIGINAL approved Ye Wei character sheet in place. This is NOT a redesign or a new character sheet. Preserve the exact entire existing sheet composition, panels, white background, framing, poses, lighting and illustration style. Most importantly preserve ALL existing faces and heads exactly as in the supplied image: the large straight-on portrait on the left, three full-body heads, and four small angle portraits must retain the identical facial proportions, eyes, brows, nose, mouth, jaw, skin texture, expression, beard, hairline and hair. Do not redraw, beautify, age, sharpen, stylize or change any face. Do not add expressions or new angles. Keep body proportions, all garment shapes, seam lines, epaulettes, straps, belt, scarf, boots unchanged. Make ONLY these small wardrobe surface edits: a restrained thin layer of grey dust on coat shoulders, coat lower hem and trouser knees; a small frayed abrasion on the character's anatomical LEFT cuff outer edge, no exposed injury and no blood; the right cuff stays intact. Apply consistent dust and left cuff state across the existing full-body views and relevant garment closeups. All skin, hands, heads, faces and hair should stay unchanged. Original sheet remains overwhelmingly visually identical; this is a small costume-continuity edit, not re-rendering a person. No text, labels, extra props, panels, cat, collar, weapons or background scenery.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve. Create ONE high-resolution landscape character reference image for the Chinese animated film 蜃龙, using the attached EXISTING APPROVED Ye Wei character sheet as the sole human identity and wardrobe source. This is an exact production derivative, NOT a redesign. Match original mature Chinese animation semi-realistic painted rendering, subtle linework, skin texture, facial bones, forehead and hairline, slightly hooded eyes, nose, natural mouth and sparse moustache/chin stubble, black brushed-back medium hair. Do not beautify into an idol or change age or body build. Preserve original charcoal grey long double-breasted trench coat with shoulder epaulettes, sleeve straps, rear storm flap and belt; brown-grey scarf with its exact wrapped construction and fringed ends; black inner shirt and trousers; brown ankle boots. Neutral pale grey seamless background, diffuse even light, no dramatic shadows. EXACTLY THREE equal clean columns, continuous pale background, NO words, labels, borders, extra insets or props. LEFT: a very large clear three-quarter head-and-shoulders portrait, relaxed neutral expression, original face, not a smile; face must be large enough to carry identity. CENTER: strict frontal full body from neck base to soles, front head OMITTED with plain empty background above the neck, a non-graphic garment mannequin-style reference, relaxed straight arms out of pockets to reveal sleeve structure, original human proportions unchanged. RIGHT: complete full-body back view including original back of head and hair, arms straight relaxed; same scale and ground line as middle body. Clear sharp fabric details. Clean uninjured undamaged task baseline for scenes01 and early02. No cat, no gun, no earpiece invented, no kitchen clothes. Body feet completely visible, no cropping.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve. Create ONE production character reference sheet, a derivative of the attached approved Ye Wei sheet for film 蜃龙 scenes02 after fight through scene03 pursuit. Sole identity and wardrobe source is attached original. Preserve his EXACT mature East Asian face, hairline and black brushed-back midlength hair, sparse moustache and chin stubble, natural unidealized facial bones and skin, lean adult proportions; retain original mature semi-realistic Chinese animation painterly style, do not turn live-action or beautify. Same charcoal long trench, epaulettes, rear storm flap, belt and sleeve straps, original brown-grey wrapped scarf with fringe, black shirt/trousers, brown short boots. INTERMEDIATE STATE only: brushed-back hairstyle becomes lightly loosened with a few forehead strands, clothing creased after movement, scarf stays securely wrapped; only very faint dry dust at hem and knees. NO tears yet, no blood, no bruises, no wet sweat drips, no battle grime or severe damage. Wide landscape evenly lit pale grey background. Three clear equal columns without text or frames: LEFT large close three-quarter face showing focused alertness with slightly parted lips and light breath after effort, not rage; MIDDLE headless frontal body neck-to-soles with arms naturally lowered, no head, no gore, original proportions and complete shoes; RIGHT complete back fullbody including hair showing same transition state at same scale. Detailed clean garment structure, full shoes. No running choreography, no weapons, no cat, no props or scenery. This is continuous styling reference, not a keyframe or camera plan.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve. One landscape high-resolution character state sheet for Ye Wei in 蜃龙 end of scene04 and all scenes05–06. Use attached approved sheet as the ONLY human identity and clothing source. Exact same adult East Asian man, original face bones and slight asymmetry, eyes/nose/mouth, hairline, sparse moustache and chin stubble, black swept-back midlength hair, lean natural proportion, original charcoal long trench with epaulettes/sleeve straps/belt/rear flap, original brown-grey scarf wrapping and fringes, black inner shirt/trousers and brown ankle boots. Preserve mature Chinese animation semi-realistic painterly rendering, NOT a new actor or beautified younger man. STATE: clearly visible but thin dry pale grey dust on shoulder tops/back, outer lower coat hem and both knees after rooftop roll; creased fabric, a few loosened forehead strands, same recognisable swept-back silhouette. A SINGLE SMALL fabric abrasion / shallow frayed tear on the character's ANATOMICAL LEFT outer cuff near sleeve edge, about 2–3 cm, cloth only, NO injured skin; right sleeve intact. Moderate wear allows cheerful cat play later. Face has only slight dust at temple, NO blood, no cuts, bruises, burns or bandages. Neutral even diffuse light, pale grey background, clear texture. Layout: left35% very large three-quarter head-and-shoulders neutral face; middle28% headless front neck-to-boots body with arms relaxed naturally down, front subject's LEFT cuff is on image RIGHT; right27% complete rear fullbody same scale/groundline; far-right small single enlarged inset of LEFT cuff showing sleeve strap retained and the same single scuff, NOT a second wound. No words or labels. Full bodies fully within frame. No props, no cat, no gun, no soot blackface. Exact unchanged costume and natural body proportions. Production proposal, no redesigned wardrobe.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve. Create one high-resolution 3 columns by 2 rows expression reference contact sheet for Ye Wei from attached original approved character sheet. The EXACT same mature East Asian man in every portrait, not 6 different actors. Keep original face bones, brow and eye spacing, nose, slightly asymmetric natural mouth, sparse moustache and chin stubble, hairline and brushed-back medium black hair; original charcoal trench collar and brown-grey wrapped fringed scarf. Same mature Chinese animation semi-realistic painterly art treatment as reference, not photoreal actor nor smooth idol. Pale grey neutral background and even diffuse light, large head-and-shoulder close portraits, identical scale, no text, no labels, no dialogue bubbles, no props, no cat, no tears/blood. Read panels row-major: 1 clean baseline conversational confident relaxed slight amused mouth while talking to old friends during a task, eyes attentive not goofy; 2 clean focused alert eyes tracking an immediate task, restrained mouth, no angry grimace; 3 slightly loosened hair after movement, short apologetic 'excuse me' face with parted mouth but eyes toward exit, no apologetic bow; 4 rooftop-worn thin dust at shoulder collar, few loosened forehead strands, delight upon lifting a cat: eyebrows lifted, corners of mouth high, broad excited adult boyish grin revealing teeth; 5 same dusty state as4, spontaneous open-mouth laugh after cat blocks kiss, eyes crinkled, teeth natural and proportionate, fully joyous not a timid smile; 6 same dusty state, relaxed informal open mouth speaking a warm dinner invitation over shoulder, no melancholy, no farewell tears, no nod. Every panel retains unmistakable SAME face from original including natural age and stubble. Do NOT cartoonishly exaggerate or change jaws/teeth. This is expression direction, not lip-sync frames.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve/compositing. One high-resolution landscape SIX-panel contact/acting reference sheet (3 columns x2 rows), pale neutral grey background, evenly lit, no text. This is character contact reference ONLY, not an action sequence, no environment. Reference1 original approved Ye Wei sets EXACT face, hair, mature semi-realistic Chinese animation style and clothing. Reference2 sets the SAME man's after-rooftop wardrobe condition: thin grey dust on shoulders/hem/knees, few loosened black forehead strands, ONE small frayed tear at ANATOMICAL LEFT outer cuff near edge; right cuff intact. Do not change original eye/nose/jaw structure, sparse moustache and chin beard, grey trench epaulettes/straps, brown-grey scarf. Reference3 is ONLY the Bengal cat Mengmeng identity: golden-brown coat with dark rosettes, green eyes, pale chin, ringed tail, natural adult domestic-cat scale; use its observed markings, no collar/accessory/injury, no humanized expression. Maintain same cat all panels, tail/ears/paws anatomically correct. Panels row-major: 1 waist-up man cradling cat securely across chest with both forearms under chest and hindquarters, protective focused face, cat NEVER underneath his body; 2 sitting man raising cat to eye level, supporting torso and hindquarters with both hands, unrestrained excited boyish broad grin, not holding by front legs; 3 waist-up man bringing cat beside cheek to nuzzle into neck fur and kiss its head, eyes closed with delight, full body weight of cat supported against chest; 4 cat's one natural front paw lightly resting on man's lips while he leans back laughing openly, his hands continue to support cat's body; 5 LARGE detailed closeup human fingers gently touch and rub one cat forepaw pad while cat body is supported in the lap, a relaxed natural paw with dark pink-brown pads, distinguish five human fingers from cat toes, no twisted joints or squeezed paw; 6 waist-up man cradles cat on one forearm supporting hindquarters and chest, gently lifts ONE front paw with other hand to wave to an offscreen old male friend, broad cheeky pleased grin. No second person. Humane secure support in every contact, never dangling from forelegs, never choking neck, no extra limbs, no action choreography, no new props, no labels, no luxury collar. Identity recognition more important than stylization changes.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png", "03_灰尘破袖状态_待审_v01.png", "../../梦梦/梦梦_外观与姿态_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve/compositing. Create ONE high-resolution landscape production character pose reference for Ye Wei in scene06 of 蜃龙, THREE equal panels on a neutral pale grey studio background. Reference1 original approved Ye Wei defines SAME face, hair, age, sparse moustache and chin beard, mature Chinese animation semi-realistic painted style; same grey trench coat/scarf/black inner and trousers/brown boots. Reference2 defines continuous rooftop-worn state: thin grey dust over shoulders/back/hem/knees, few loose forehead strands, one small frayed cloth scuff at character's ANATOMICAL LEFT cuff, no blood/wounds, right cuff intact. Reference3 defines ONLY the Bengal cat: natural adult pet-sized, golden brown dark rosettes, green eyes, pale chin and ringed tail, NO collar or injuries, same cat in every panel. These are contact/wardrobe reference poses, NOT film shots or aircraft design. LEFT: man seated upright in a completely plain neutral unbranded seat, shown full seated body, seat belt plainly across his own hips beneath cat not across cat; cat rests comfortably on his thighs with head raised naturally to one side, both hands protect its torso, calm affectionate face. He is passenger/co-pilot and does NOT operate any controls. CENTER: same seated passenger with same secured hips, cat curled on lap, his left hand gently steadies cat, right hand holds a plain dark smartphone to photograph cat, adult boyish amused smile looking down. No visible screen design, no flight controls/dashboard/window/cockpit environment. RIGHT: fullbody three-quarter back view of same man walking away, head lightly turned toward a friend out of frame, LEFT forearm securely cradles cat against chest with hindquarters supported, RIGHT hand lifts in an informal farewell wave, relaxed body, no dramatic farewell expression. Cat must be clearly the same scale in seated and standing views, supported not floating; full shoes visible; coat dust and left cuff scuff remain. Preserve both hands anatomy, no merged fingers/paws, no additional people or cars or props, no text/labels/panel borders. Even light, sharp clear rendering.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png", "03_灰尘破袖状态_待审_v01.png", "../../梦梦/梦梦_外观与姿态_多视图参考_v01.png" ]

生成时的提示词
Use case: precise-object-edit, identity-preserve. EDIT reference1, the three-panel Ye Wei seated/phone/farewell character pose sheet. Preserve LEFT TWO PANELS EXACTLY unchanged: face, seat, cat, lap belt, clothes, phone, hands, all pixels and composition as far as possible. ONLY correct the rightmost walking farewell figure. It currently waves with its anatomical LEFT hand and holds cat in RIGHT arm; swap those roles. Final correct RIGHT PANEL: same man three-quarter BACK view walking away, his ANATOMICAL LEFT arm cradles and supports Bengal cat securely against LEFT chest with hindquarters fully supported, and ANATOMICAL RIGHT hand raised in loose friendly wave. Arrange figure turned toward image LEFT so cat is visible on IMAGE LEFT and raised waving right hand on IMAGE RIGHT. Head turned over LEFT shoulder slightly toward friend behind, light relaxed casual expression, original face identity. Keep full boots, original wardrobe fit, same dust placement and same cat scale. Preserve a single SMALL frayed abrasion on ANATOMICAL LEFT coat cuff on the CAT-SUPPORTING arm, while waving RIGHT cuff must be undamaged. Do NOT add a second tear. Reference2 original approved Ye Wei supplies face, hair, beard, clothing identity ONLY; reference3 supplies left-cuff dusty continuity. Neutral seamless grey background, evenly lit mature Chinese animation semi-realistic painted art style unchanged. Do not mirror the entire page or change either seated panel, do not alter cat type or add collar. No text/labels, no scenery, no additional person. This is one local continuity correction, not a redesign.当时使用的参考资料
[ "06_副驾驶与离开姿态_左右手待修_v01.png", "../叶伟_风衣造型_多视图参考_v01.png", "03_灰尘破袖状态_待审_v01.png" ]

生成时的提示词
EDIT this exact original character sheet. Identity preservation is the highest priority. Keep the original image composition and every face, head, hair strand, skin detail, facial proportion, expression, pose and body proportion unchanged. Especially the large portrait on the left and four small portraits on the right must remain the original person, with no beautification, smoothing, redrawing or style change. Do not change any angle or add panels. Make a small COSTUME ONLY continuity edit: add light dry grey dust to the coat hem, shoulders and trouser knees in the existing three full-body views. Add one clearly visible SMALL ragged abrasion, about 2 cm, at the outer edge of his anatomical LEFT coat cuff, with several loose threads and no exposed skin injury. Front view: the damaged cuff is on the viewer's RIGHT; back view: on the viewer's LEFT; the right cuff remains intact. Keep cuff straps, buttons and all other costume structures unchanged. Make the small tear readable without enlarging it into a major rip. No blood or skin wounds. Keep all original portraits and detail panels in place; any original cuff detail should show the same left-cuff abrasion if that cuff is shown. No text or extra objects. This is the SAME IMAGE with only a restrained garment surface edit; retain the source's exact face and art style.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Precise local edit of the supplied smiling portrait: make both EYE OPENINGS just SLIGHTLY taller/more open, approximately 8–10 percent more visible vertical opening, by gently relaxing the smiling upper lids. A subtle natural adjustment only. Preserve original eye width, inner and outer corners, eye spacing, iris size/color, pupils and gaze; DO NOT enlarge eyeballs or irises, make round cartoon eyes, or change his identity. Retain the smiling almond eye curvature and cheerful expression. Keep the already flatter lowered eyebrow shapes/positions and the reduced under-eye bags EXACTLY as supplied; do not raise the eyebrows, reintroduce puffy lower lids or deepen eye shadows. Do not alter mouth, smile, teeth, cheeks, nose, face outline, jaw, beard, hair, age, skin texture, scarf, coat, white background, composition or illustrated rendering. One same standalone head-and-shoulders portrait, no extra objects or text. Change only a tiny amount of eye openness, everything else should remain the same.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Edit the supplied exact approved Ye Wei reference sheet. Make ONE localized expression edit ONLY to the large frontal portrait occupying the LEFT part of the sheet. Keep all other panels and full-body figures unchanged as neutral identity references. The left portrait must still unmistakably be the SAME original man. Preserve his exact head silhouette, hairline and hair, eyebrow shape and position, eye size and spacing, nose bridge and nose width, philtrum, cheekbones, jaw and chin proportions, sparse moustache/chin beard, skin details, apparent age, original illustration rendering, scarf, clothes, lighting and camera angle. No beautification, idol face, enlarged eyes, narrowed jaw, new facial features or photographic style. Change ONLY expression musculature in that left portrait: he has just seen an adorable cat and breaks into an openly excited, delighted, slightly childish laugh. Lift the mouth corners, part the lips enough to show a natural upper row of teeth, lift cheeks naturally with subtle eye crinkles. Joy must be clearly readable and uninhibited, not a restrained closed-mouth smile, smirk, seductive look, crazed grin or caricature. Keep his recognizable underlying facial structure despite smiling. No cat, hand, new pose, props or text. Preserve the entire original sheet composition and every other face exactly. This is a single-expression identity test, not a new character design or a replacement neutral identity sheet.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Precisely retouch ONLY the two under-eye regions in the supplied portrait. The man's under-eye BAGS are still too swollen: REMOVE the prominent thick horizontal bulging ridge / sausage-like fold immediately below EACH eye and REMOVE its dark lower border shadow, creating a much flatter, light natural transition from lower eyelid to cheek. Keep only ONE very fine subtle lower-lid smile crease, no double folds, deep troughs or puffy dark bags. Retain fine natural skin texture and smiling cheek volume; do not blur the face. DO NOT alter the eyeballs, iris, eye openings, upper lids, eyelashes, eyebrows, mouth, teeth, smile intensity, cheeks, face contour, nose, jaw, chin, skin tone, hair, beard, scarf, coat, background, composition or original illustration style. In particular keep the already lowered flatter eyebrows EXACTLY unchanged. This is a very local under-eye cleanup only, not a new face, a beauty filter or change of age. Same exact single portrait, visibly less puffy under the eyes.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve, expression-only edit. Input image 1 is the APPROVED Ye Wei illustrated character sheet and is the ABSOLUTE authority for character appearance, facial identity, bone structure, age, hair, beard, outfit and rendering style. Images 2–5 are the user's friend's real SMILE EXPRESSION references ONLY; do not replace the designed character with a photo, do not blend a new identity, do not import their haircuts, face age, clothes, backgrounds or camera angles. Produce ONE clear standalone frontal head-and-shoulders portrait of the SAME man as the LARGE LEFT FRONTAL PORTRAIT in image 1, with a white background. Exactly retain its face outline, cheekbone width, jaw/chin contour, forehead and hairline, eye spacing, eyebrows, nose bridge/tip/width, moustache and chin stubble, original black brushed-back medium hair, brown-grey wrapped scarf, charcoal trench and original semi-realistic painted illustration style. No beautification, idealized teeth, skin smoothing or style shift. Adjust ONLY his smile using the ACTUAL smile mechanics visible across images 2–5, especially image4 (red background) and image5 (outdoors): mouth corners draw up AND outward, upper teeth show as a natural broad horizontal smile, cheeks lift and slightly narrow the eyes naturally; relaxed lively friendly joy, a touch of boyish playfulness. Jaw barely lowers; no tall open mouth, no stretched lower face or pointed chin, no broad vertical laughing gape, no narrow idol jaw, no generic stock grin. Keep natural small asymmetries from the real smile, without moving the original character's facial landmarks or importing photographic anatomy. Show a clear delighted tooth-showing smile, not a tiny reserved smile. Only one portrait, no collage, contact sheet, multiple views, cat, hands, scenery, props, writing or watermarks. The fixed approved character must remain recognizable first; expression references guide muscle movement only.当时使用的参考资料
[
{
"path": "/Volumes/SSD 512G/个人AI影视工作室/02_项目/蜃龙/02_角色/叶伟/叶伟_风衣造型_多视图参考_v01.png",
"role": "approved_character_identity_and_style",
"sha256": "a30fe9e95e9c37529e9f9139fc43b60028a2599637c1ec59d99b3f36e04dad37",
"project_reference": "../叶伟_风衣造型_多视图参考_v01.png"
},
{
"path": "/Users/gu/.codex/attachments/905f3816-94df-413a-9b6d-f56618688db9/codex-clipboard-c4ca8aa2-479d-4f68-a5fc-82f1f3943702.png",
"role": "real_smile_expression_only",
"sha256": "397ead5e3cd3c62378ac1ad704e3c2f1aa18f63d9b550d19f311dd30b2eaa66d",
"project_reference": "真人笑容参考_导演提供_20261110/笑容参考_01.png"
},
{
"path": "/Users/gu/.codex/attachments/71e5bda5-f575-4293-a8f1-0288274ca75d/codex-clipboard-40952c81-8f1a-4e04-bb6f-95f6bbc52fd3.png",
"role": "real_smile_expression_only",
"sha256": "3d47d0d8acaf1bc99c190b2b4d39044cd151dc999cf04c1db35e0d6f3f5e74a1",
"project_reference": "真人笑容参考_导演提供_20261110/笑容参考_02.png"
},
{
"path": "/Users/gu/.codex/attachments/c3740c82-89ec-43ca-b093-671f30a644e3/codex-clipboard-2601fe12-c11a-45d6-8355-c9e1127511d0.png",
"role": "real_smile_expression_only",
"sha256": "205fa04fc8f86786cf5d11b6511214f24740210b8c3e7d06161e5ca5d00e736e",
"project_reference": "真人笑容参考_导演提供_20261110/笑容参考_03.png"
},
{
"path": "/Users/gu/.codex/attachments/08928cf7-6e7d-4c13-875d-837ec45a1a41/codex-clipboard-23f62bea-42e9-4b83-b299-cbf17044ef8d.png",
"role": "real_smile_expression_only",
"sha256": "5b2752323a99b6592ce8e2c375b86a05d6da352808f02cbc08fcc2359ea193e3",
"project_reference": "真人笑容参考_导演提供_20261110/笑容参考_04.png"
}
]
生成时的提示词
Make a precise LOCAL RETOUCH of image 1, the standalone smiling illustrated portrait. Image 2 is the APPROVED original character sheet, used ONLY to check the original man's restrained eyebrow contour and subtle lower eyelids. Preserve image1's exact composition, face identity, face outline, hair, skin tone/texture, nose, cheek shape, smile, lips, teeth, jaw, beard, scarf, clothes, white background and illustration style. Change ONLY TWO features: (1) relax both brows and LOWER the outer eyebrow arches/tails so they are flatter, less high and less sharply peaked, closely matching the original frontal portrait in image2; retain original brow thickness, hair texture and spacing, no raised surprised or cocky eyebrows. (2) REDUCE the exaggerated puffy under-eye bags and their dark horizontal shadows in image1: lower eyelids should be subtle, natural and lightly creased from smiling, as in the original man's face, not thick swollen ridges, deep bags or stacked folds. Preserve natural smiling cheek lift, eye size, eye spacing, iris positions and the smile intensity. Do not erase all skin texture or airbrush the entire face. Do not change age, slim the face, enlarge eyes, change tooth shapes, adjust mouth expression, move facial landmarks or redesign anything else. Output one single portrait matching image1, with only these two local corrections.当时使用的参考资料
[
{
"reference": "03_真人笑容参考_单张正面_待审_v03.png",
"role": "local_edit_target_not_identity_baseline",
"sha256": "2dda4f9c2569e6e9ea91e06a1e5b4a9550bf9d4d9d108826c05a5f401d7f0b1f"
},
{
"reference": "../叶伟_风衣造型_多视图参考_v01.png",
"role": "approved_identity_and_eyebrow_lower_eyelid_reference",
"sha256": "a30fe9e95e9c37529e9f9139fc43b60028a2599637c1ec59d99b3f36e04dad37"
}
]
生成时的提示词
Edit the provided ORIGINAL approved Ye Wei sheet, a restrained costume-continuity variant for AFTER movement but BEFORE his cuff is torn. Identity is the highest priority. Preserve all original faces, facial proportions, eyes, brows, nose, mouth, jaw, skin texture, beard, EVERY original hairstyle and expression exactly. Preserve the entire panel layout, white background, all original angles, poses and body proportions. Do not beautify, smooth skin or change the illustration style. Change ONLY fabric surfaces in the existing full-body views: a few subtle extra natural movement creases in the trench coat and trousers, and a VERY FAINT thin dry-grey dust trace near the coat bottom hem and knees. This is an EARLIER, LIGHTER state than the later dusty/torn costume: it must still look mostly clean. Both sleeve cuffs, straps, seams, scarf and all clothes stay INTACT; absolutely no tears, frays, cuts, blood, wounds or sweat. No loose new hair strands. No new expressions, running poses, scenery, cat, weapons, props, labels or panels. The large original frontal portrait and four original small head portraits remain unchanged. Do not redesign this character or create another man: this is the supplied exact sheet with very small garment-surface changes only.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]

生成时的提示词
Use case: identity-preserve. The supplied ORIGINAL sheet is the ONLY identity source. Make ONE single frontal head-and-shoulders portrait of EXACTLY the man in the LARGE LEFT FRONTAL PORTRAIT of the supplied image. Keep that exact front-facing angle, original forehead-to-chin length, cheek width, jaw contour, chin size, brow shape, eye spacing and iris size, nose shape and width, lip thickness, philtrum length, sparse moustache and chin beard, precise black hairline and brushed-back hair, skin tone and original hand-painted semi-realistic illustration style. Same scarf and dark coat. Plain white background. Do not redesign, beautify, make him younger, add mature wrinkles, smooth skin or turn into a photograph. Change only his facial expression from neutral to a recognizable upbeat, delighted, slightly boyish smile: corners of lips rise, cheeks lift a little, eyes brighten, lips part only slightly with a SMALL glimpse of upper teeth. Keep jaw essentially closed and its contour/length close to original; no broad open mouth, no stretched mouth, no new huge rows of teeth, no eye squinting or changed eyelid structure. His delight should be clearly readable and friendly, not seductive, solemn or smug. Identity is more important than expression intensity. This is an initial smile identity test, not the final maximum-intensity laugh. Only one portrait, no sheet, no extra views, no cat, hands, props or text. Refer only to original supplied face, not any earlier generated smiling image.当时使用的参考资料
[ "../叶伟_风衣造型_多视图参考_v01.png" ]